C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct2D Namespace / DrawInformation Class / SetVertexProcessing Method

In This Topic
SetVertexProcessing Method
In This Topic
HRESULT ID2D1DrawInfo::SetVertexProcessing([In, Optional] ID2D1VertexBuffer* vertexBuffer,[In] D2D1_VERTEX_OPTIONS vertexOptions,[In, Optional] const D2D1_BLEND_DESCRIPTION* blendDescription,[In, Optional] const D2D1_VERTEX_RANGE* vertexRange,[In, Optional] const GUID* vertexShader)
Syntax
'Declaration
 
Public Sub SetVertexProcessing( _
   ByVal vertexBuffer As VertexBuffer, _
   ByVal vertexOptions As VertexOptions, _
   Optional ByVal blendDescription As System.Nullable(Of BlendDescription), _
   Optional ByVal vertexRange As System.Nullable(Of VertexRange), _
   Optional ByVal vertexShader As System.Nullable(Of Guid) _
) 
 

Parameters

vertexBuffer
vertexOptions
blendDescription
vertexRange
vertexShader
See Also