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C1.Util.DX.Direct2D.EffectContext.LoadComputeShader

LoadComputeShader Method

LoadComputeShader(Guid, byte[])

HRESULT ID2D1EffectContext::LoadComputeShader([In] const GUID& resourceId,[In, Buffer] const unsigned char* shaderBuffer,[In] unsigned int shaderBufferCount)

Declaration
public void LoadComputeShader(Guid resourceId, byte[] shaderBuffer)
Parameters
Type Name Description
Guid resourceId
byte[] shaderBuffer