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D2D1_RESOURCE_TEXTURE_PROPERTIES
public class ResourceTextureProperties
| Name | Description |
|---|---|
| ResourceTextureProperties() |
| Name | Description |
|---|---|
| BufferPrecision | D2D1_BUFFER_PRECISION bufferPrecision |
| ChannelDepth | D2D1_CHANNEL_DEPTH channelDepth |
| Dimensions | unsigned int dimensions |
| ExtendModesPointer | const D2D1_EXTEND_MODE* extendModes |
| ExtentsPointer | const unsigned int* extents |
| Filter | D2D1_FILTER filter |
| Name | Description |
|---|---|
| ExtendModes | Specifies how pixel values beyond the extent of the texture will be sampled, in every dimension. |
| Extents | The extents of the resource table in each dimension. |