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D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES
public class CustomVertexBufferProperties
| Name | Description |
|---|---|
| CustomVertexBufferProperties() | Initializes a new instance of CustomVertexBufferProperties class. |
| CustomVertexBufferProperties(byte[], InputElement[], int) | Initializes a new instance of CustomVertexBufferProperties class. |
| Name | Description |
|---|---|
| ElementCount | unsigned int elementCount |
| InputElementsPointer | const D2D1_INPUT_ELEMENT_DESC* inputElements |
| ShaderBufferSize | unsigned int shaderBufferSize |
| ShaderBufferWithInputSignature | const unsigned char* shaderBufferWithInputSignature |
| Stride | unsigned int stride |
| Name | Description |
|---|---|
| InputElements | The input elements in the vertex shader. |
| InputSignature | The vertex shader bytecode to use as a signature. |