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C1.Util.DX.Direct3D11.Device.CreateVertexShader

CreateVertexShader Method

CreateVertexShader(IntPtr, PointerSize, ClassLinkage)

HRESULT ID3D11Device::CreateVertexShader([In, Buffer] const void* pShaderBytecode,[In] SIZE_T BytecodeLength,[In, Optional] ID3D11ClassLinkage* pClassLinkage,[Out, Fast] ID3D11VertexShader** ppVertexShader)

Declaration
public VertexShader CreateVertexShader(IntPtr shaderBytecodeRef, PointerSize bytecodeLength, ClassLinkage classLinkageRef)
Public Function CreateVertexShader(shaderBytecodeRef As IntPtr, bytecodeLength As PointerSize, classLinkageRef As ClassLinkage) As VertexShader
Parameters
Type Name Description
IntPtr shaderBytecodeRef
PointerSize bytecodeLength
ClassLinkage classLinkageRef
Returns
Type Description
VertexShader