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C1.Util.DX.Direct3D11.OutputMergerStage.SetUnorderedAccessViews

SetUnorderedAccessViews Method

SetUnorderedAccessViews(int, params UnorderedAccessView[])

Sets an array of views for an unordered resource keeping existing render targets bindings.

Declaration
public void SetUnorderedAccessViews(int startSlot, params UnorderedAccessView[] unorderedAccessViews)
Public Sub SetUnorderedAccessViews(startSlot As Integer, ParamArray unorderedAccessViews As UnorderedAccessView())
Parameters
Type Name Description
int startSlot
UnorderedAccessView[] unorderedAccessViews

SetUnorderedAccessViews(int, UnorderedAccessView[], int[])

Sets an array of views for an unordered resource keeping existing render targets bindings.

Declaration
public void SetUnorderedAccessViews(int startSlot, UnorderedAccessView[] unorderedAccessViews, int[] uavInitialCounts)
Public Sub SetUnorderedAccessViews(startSlot As Integer, unorderedAccessViews As UnorderedAccessView(), uavInitialCounts As Integer())
Parameters
Type Name Description
int startSlot
UnorderedAccessView[] unorderedAccessViews
int[] uavInitialCounts