[]
Binds a depth stencil view and a render target view to the output-merger stage keeping existing unordered access views bindings.
public void SetRenderTargets(DepthStencilView depthStencilView, RenderTargetView renderTargetView)
| Type | Name | Description |
|---|---|---|
| DepthStencilView | depthStencilView | |
| RenderTargetView | renderTargetView |
Binds a render target view to the output-merger stage keeping existing unordered access views bindings.
public void SetRenderTargets(RenderTargetView renderTargetView)
| Type | Name | Description |
|---|---|---|
| RenderTargetView | renderTargetView |
Binds a depth stencil view and a render target view to the output-merger stage keeping existing unordered access views bindings.
public void SetRenderTargets(DepthStencilView depthStencilView, params RenderTargetView[] renderTargetViews)
| Type | Name | Description |
|---|---|---|
| DepthStencilView | depthStencilView | |
| RenderTargetView[] | renderTargetViews |
void ID3D11DeviceContext::OMSetRenderTargets([In] unsigned int NumViews,[In] const void** ppRenderTargetViews,[In, Optional] ID3D11DepthStencilView* pDepthStencilView)
public void SetRenderTargets(int numViews, IntPtr renderTargetViewsOut, DepthStencilView depthStencilViewRef)
| Type | Name | Description |
|---|---|---|
| int | numViews | |
| IntPtr | renderTargetViewsOut | |
| DepthStencilView | depthStencilViewRef |