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C1.Util.DX.Direct3D11.OutputMergerStage.SetUnorderedAccessView

SetUnorderedAccessView Method

SetUnorderedAccessView(int, UnorderedAccessView)

Sets an array of views for an unordered resource keeping existing render targets bindings.

Declaration
public void SetUnorderedAccessView(int startSlot, UnorderedAccessView unorderedAccessView)
Public Sub SetUnorderedAccessView(startSlot As Integer, unorderedAccessView As UnorderedAccessView)
Parameters
Type Name Description
int startSlot
UnorderedAccessView unorderedAccessView

SetUnorderedAccessView(int, UnorderedAccessView, int)

Sets an array of views for an unordered resource keeping existing render targets bindings.

Declaration
public void SetUnorderedAccessView(int startSlot, UnorderedAccessView unorderedAccessView, int uavInitialCount)
Public Sub SetUnorderedAccessView(startSlot As Integer, unorderedAccessView As UnorderedAccessView, uavInitialCount As Integer)
Parameters
Type Name Description
int startSlot
UnorderedAccessView unorderedAccessView
int uavInitialCount