Overload | Description |
---|---|
SetTargets(RenderTargetView[]) | Bind one or more render targets atomically and the depth-stencil buffer to the output-merger stage. |
SetTargets(RenderTargetView) | Binds a single render target to the output-merger stage. |
SetTargets(DepthStencilView,RenderTargetView[]) | Binds a depth-stencil buffer and a set of render targets to the output-merger stage. |
SetTargets(DepthStencilView,Int32,RenderTargetView[]) | Binds a depth-stencil buffer and a set of render targets to the output-merger stage. |
SetTargets(DepthStencilView,RenderTargetView) | Binds a depth-stencil buffer and a single render target to the output-merger stage. |
SetTargets(DepthStencilView,ComArray<RenderTargetView>) | Binds a depth-stencil buffer and a set of render targets to the output-merger stage. |
SetTargets(ComArray<RenderTargetView>) | Binds a set of render targets to the output-merger stage and clear the depth stencil view. |
SetTargets(RenderTargetView,Int32,UnorderedAccessView[]) | Binds a set of unordered access views and a single render target to the output-merger stage. |
SetTargets(Int32,UnorderedAccessView[],RenderTargetView[]) | Binds a set of unordered access views and a set of render targets to the output-merger stage. |
SetTargets(DepthStencilView,RenderTargetView,Int32,UnorderedAccessView[]) | Binds a depth-stencil buffer, a set of unordered access views, and a single render target to the output-merger stage. |
SetTargets(DepthStencilView,Int32,UnorderedAccessView[],RenderTargetView[]) | Binds a depth-stencil buffer, a set of unordered access views, and a set of render targets to the output-merger stage. |
SetTargets(RenderTargetView,Int32,UnorderedAccessView[],Int32[]) | Binds a set of unordered access views and a single render target to the output-merger stage. |
SetTargets(Int32,UnorderedAccessView[],Int32[],RenderTargetView[]) | Binds a set of unordered access views and a set of render targets to the output-merger stage. |
SetTargets(DepthStencilView,RenderTargetView,Int32,UnorderedAccessView[],Int32[]) | Binds a depth-stencil buffer, a set of unordered access views, and a single render target to the output-merger stage. |
SetTargets(DepthStencilView,Int32,UnorderedAccessView[],Int32[],RenderTargetView[]) | Binds a depth-stencil buffer, a set of unordered access views, and a set of render targets to the output-merger stage. |