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void ID2D1RenderTarget::DrawRectangle([In] const D2D_RECT_F* rect,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle)
public void DrawRectangle(RectF rect, Brush brush, float strokeWidth, StrokeStyle strokeStyle = null)
Public Sub DrawRectangle(rect As RectF, brush As Brush, strokeWidth As Single, Optional strokeStyle As StrokeStyle = Nothing)
| Type | Name | Description |
|---|---|---|
| RectF | rect | |
| Brush | brush | |
| float | strokeWidth | |
| StrokeStyle | strokeStyle |
void ID2D1RenderTarget::DrawRectangle([In] const D2D_RECT_F* rect,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle)
[CLSCompliant(false)]
public void DrawRectangle(ref RectF rect, Brush brush, float strokeWidth, StrokeStyle strokeStyle = null)
<CLSCompliant(False)>
Public Sub DrawRectangle(ByRef rect As RectF, brush As Brush, strokeWidth As Single, Optional strokeStyle As StrokeStyle = Nothing)
| Type | Name | Description |
|---|---|---|
| RectF | rect | |
| Brush | brush | |
| float | strokeWidth | |
| StrokeStyle | strokeStyle |