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Paints the interior of the specified geometry.
public void FillGeometry(Geometry geometry, Brush brush)
| Type | Name | Description |
|---|---|---|
| Geometry | geometry | The geometry to paint. |
| Brush | brush | The brush used to paint the geometry's interior. |
void ID2D1RenderTarget::FillGeometry([In] ID2D1Geometry* geometry,[In] ID2D1Brush* brush,[In, Optional] ID2D1Brush* opacityBrush)
public void FillGeometry(Geometry geometry, Brush brush, Brush opacityBrush)
| Type | Name | Description |
|---|---|---|
| Geometry | geometry | |
| Brush | brush | |
| Brush | opacityBrush |