HRESULT ID2D1RenderTarget::CreateBitmapBrush([In, Optional] ID2D1Bitmap* bitmap,[In, Optional] const D2D1_BITMAP_BRUSH_PROPERTIES* bitmapBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[Out, Fast] ID2D1BitmapBrush** bitmapBrush)
public BitmapBrush CreateBitmapBrush(Bitmap bitmap, BitmapBrushProperties? bitmapBrushProperties, BrushProperties? brushProperties)
Public Function CreateBitmapBrush(bitmap As Bitmap, bitmapBrushProperties As BitmapBrushProperties?, brushProperties As BrushProperties?) As BitmapBrush