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void ID2D1DeviceContext::SetRenderingControls([In] const D2D1_RENDERING_CONTROLS* renderingControls)
public void SetRenderingControls(RenderingControls renderingControls)
Public Sub SetRenderingControls(renderingControls As RenderingControls)
| Type | Name | Description |
|---|---|---|
| RenderingControls | renderingControls |