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BOOL ID2D1DeviceContext::IsBufferPrecisionSupported([In] D2D1_BUFFER_PRECISION bufferPrecision)
public bool IsBufferPrecisionSupported(BufferPrecision bufferPrecision)
| Type | Name | Description |
|---|---|---|
| BufferPrecision | bufferPrecision |
| Type | Description |
|---|---|
| bool |