C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / Texture2D Class
Properties Methods Events


Texture2D Class Members

The following tables list the members exposed by Texture2D.

Public Constructors
 NameDescription
Public ConstructorInitializes a new instance of the Texture2D class.  
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Public Properties
 NameDescription
Public PropertyGets or sets the debug-name for this object. (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public PropertyGetDescription  
Public PropertyGetDevice (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public PropertyGets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase)
Public PropertyGet a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject)
Public PropertyGets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject)
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Public Methods
 NameDescription
Public MethodOverridden. Calculates the sub resource index for a particular mipSlice and arraySlice.  
Public Methodstatic (Shared in Visual Basic)Overloaded. Initializes a new instance of the Texture2D class.  
Public MethodOverloaded. Clean up any resources being used. (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public Methodvoid ID3D11Texture2D::GetDesc([Out] D3D11_TEXTURE2D_DESC* pDesc)  
Public Methodvoid ID3D11DeviceChild::GetDevice([Out] ID3D11Device** ppDevice) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public Methodvoid ID3D11Resource::GetType([Out] D3D11_RESOURCE_DIMENSION* pResourceDimension) (Inherited from C1.Util.DX.Direct3D11.Resource)
Public Methodunsigned int ID3D11Resource::GetEvictionPriority() (Inherited from C1.Util.DX.Direct3D11.Resource)
Public MethodHRESULT ID3D11DeviceChild::GetPrivateData([In] const GUID& guid,[InOut] unsigned int* pDataSize,[Out, Buffer, Optional] void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public MethodOverloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject)
Public MethodOverloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject)
Public Methodvoid ID3D11Resource::SetEvictionPriority([In] unsigned int EvictionPriority) (Inherited from C1.Util.DX.Direct3D11.Resource)
Public MethodHRESULT ID3D11DeviceChild::SetPrivateData([In] const GUID& guid,[In] unsigned int DataSize,[In, Buffer, Optional] const void* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Public MethodHRESULT ID3D11DeviceChild::SetPrivateDataInterface([In] const GUID& guid,[In, Optional] const IUnknown* pData) (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
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Protected Methods
 NameDescription
Protected MethodReleases unmanaged resources and performs other cleanup operations before the C1.Util.DX.DisposeBase is reclaimed by garbage collection. (Inherited from C1.Util.DX.DisposeBase)
Protected MethodOverloaded. Initializes this instance with a pointer from a temporary object and set the pointer of the temporary object to IntPtr.Zero. (Inherited from C1.Util.DX.CppObject)
Protected MethodMethod called when the NativePointer is updated. (Inherited from C1.Util.DX.Direct3D11.DeviceChild)
Protected MethodMethod called when NativePointer is going to be update. (Inherited from C1.Util.DX.ComObject)
Protected MethodQuery Interface for a particular interface support and attach to the given instance. (Inherited from C1.Util.DX.ComObject)
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Public Events
 NameDescription
Public EventOccurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase)
Public EventOccurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase)
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Public Operators
Performs an explicit conversion from System.IntPtr to Texture2D.
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See Also