Name | Description | |
---|---|---|
![]() | AddArc | void ID2D1GeometrySink::AddArc([In] const D2D1_ARC_SEGMENT* arc) |
![]() | AddBezier | void ID2D1GeometrySink::AddBezier([In] const D2D1_BEZIER_SEGMENT* bezier) |
![]() | AddBeziers | void ID2D1SimplifiedGeometrySink::AddBeziers([In, Buffer] const D2D1_BEZIER_SEGMENT* beziers,[In] unsigned int beziersCount) (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |
![]() | AddLine | void ID2D1GeometrySink::AddLine([In] D2D_POINT_2F point) |
![]() | AddLines | void ID2D1SimplifiedGeometrySink::AddLines([In, Buffer] const D2D_POINT_2F* points,[In] unsigned int pointsCount) (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |
![]() | AddQuadraticBezier | void ID2D1GeometrySink::AddQuadraticBezier([In] const D2D1_QUADRATIC_BEZIER_SEGMENT* bezier) |
![]() | AddQuadraticBeziers | void ID2D1GeometrySink::AddQuadraticBeziers([In, Buffer] const D2D1_QUADRATIC_BEZIER_SEGMENT* beziers,[In] unsigned int beziersCount) |
![]() | BeginFigure | void ID2D1SimplifiedGeometrySink::BeginFigure([In] D2D_POINT_2F startPoint,[In] D2D1_FIGURE_BEGIN figureBegin) (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |
![]() | Close | HRESULT ID2D1SimplifiedGeometrySink::Close() (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |
![]() | Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.ComObject) |
![]() | EndFigure | void ID2D1SimplifiedGeometrySink::EndFigure([In] D2D1_FIGURE_END figureEnd) (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |
![]() | QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
![]() | QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
![]() | SetFillMode | void ID2D1SimplifiedGeometrySink::SetFillMode([In] D2D1_FILL_MODE fillMode) (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |
![]() | SetSegmentFlags | void ID2D1SimplifiedGeometrySink::SetSegmentFlags([In] D2D1_PATH_SEGMENT vertexFlags) (Inherited from C1.Util.DX.Direct2D.SimplifiedGeometrySinkNative) |