Name | Description | |
---|---|---|
![]() ![]() | Create | Overloaded. Creates an DrawingStateBlock1 that can be used with the {{SaveDrawingState}} and {{RestoreDrawingState}} methods of a render target. |
![]() | Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.ComObject) |
![]() | GetDescription | Overloaded. void ID2D1DrawingStateBlock1::GetDescription([Out] D2D1_DRAWING_STATE_DESCRIPTION1* stateDescription) |
![]() | GetFactory | void ID2D1Resource::GetFactory([Out] ID2D1Factory** factory) (Inherited from C1.Util.DX.Direct2D.Resource) |
![]() | GetTextRenderingParams | void ID2D1DrawingStateBlock::GetTextRenderingParams([Out, Optional] IDWriteRenderingParams** textRenderingParams) (Inherited from C1.Util.DX.Direct2D.DrawingStateBlock) |
![]() | QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
![]() | QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) |
![]() | SetDescription | Overloaded. void ID2D1DrawingStateBlock1::SetDescription([In] const D2D1_DRAWING_STATE_DESCRIPTION1* stateDescription) |
![]() | SetTextRenderingParams | void ID2D1DrawingStateBlock::SetTextRenderingParams([In, Optional] IDWriteRenderingParams* textRenderingParams) (Inherited from C1.Util.DX.Direct2D.DrawingStateBlock) |