CreateCubicBezierLinearVectorTransition2 Method
In This Topic
HRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition)
Syntax
'Declaration
Public Function CreateCubicBezierLinearVectorTransition2( _
ByVal As System.Double, _
ByVal () As System.Double, _
ByVal As System.Integer, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Double _
) As Transition2
public Transition2 CreateCubicBezierLinearVectorTransition2(
System.double ,
System.double[] ,
System.int ,
System.double ,
System.double ,
System.double ,
System.double
)
Parameters
- duration
- finalValue
- cDimension
- x1
- y1
- x2
- y2
See Also