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Creates a world matrix with the specified parameters.
public static Matrix4x4 World(Vector3 position, Vector3 forward, Vector3 up)
| Type | Name | Description |
|---|---|---|
| Vector3 | position | The position of the object (used in translation operations). |
| Vector3 | forward | The forward direction of the object. |
| Vector3 | up | The upward direction of the object. Its value is usually [0, 1, 0]. |
| Type | Description |
|---|---|
| Matrix4x4 | The world matrix. |