[]
        
(Showing Draft Content)

C1.Util.DX.Direct2D.Effect.RegisterAndCreateCustom

RegisterAndCreateCustom Method

RegisterAndCreateCustom<T>(Factory1, DeviceContext)

Registers, if necessary, and initializes a new instance of a custom Effect class.

Declaration
public static Effect RegisterAndCreateCustom<T>(Factory1 factory, DeviceContext deviceContext) where T : CustomEffect, new()
Public Shared Function RegisterAndCreateCustom(Of T As {CustomEffect, New})(factory As Factory1, deviceContext As DeviceContext) As Effect
Parameters
Type Name Description
Factory1 factory

The factory to register the effect.

DeviceContext deviceContext

The device context.

Returns
Type Description
Effect
Type Parameters
Name Description
T