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C1.Util.DX.Direct2D.ComputeTransform

ComputeTransform Interface

ID2D1ComputeTransform

Namespace: C1.Util.DX.Direct2D
Assembly: C1.Win.C1DX.4.8.dll
Syntax
[Guid("0d85573c-01e3-4f7d-bfd9-0d60608bf3c3")]
[Shadow(typeof(ComputeTransformShadow))]
public interface ComputeTransform : Transform, TransformNode, ICallbackable, IDisposable

Methods

Name Description
CalculateThreadgroups(RectL, out int, out int, out int)

Allows a compute-shader–based transform to select the number of thread groups to execute based on the number of output pixels it needs to fill.

SetComputeInfo(ComputeInformation)

Sets the render information used to specify the compute shader pass.