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FarPoint.Win.Spread.DefaultScrollBarRenderer

DefaultScrollBarRenderer Class

Represents the scroll bar renderer that uses the default skin.

Inheritance
DefaultScrollBarRenderer
Namespace: FarPoint.Win.Spread
Assembly: FarPoint.Win.Spread.dll
Syntax
[TypeConverter(typeof(_pg))]
public class DefaultScrollBarRenderer : IScrollBarRenderer, ICloneable, ISerializeSupport
<TypeConverter(GetType(_pg))>
Public Class DefaultScrollBarRenderer
    Implements IScrollBarRenderer, ICloneable, ISerializeSupport

Constructors

Name Description
DefaultScrollBarRenderer()

Creates a new instance of DefaultScrollBarRenderer class.

Properties

Name Description
Default

Gets the default value of the default scroll bar renderer.

Methods

Name Description
Clone()

Creates a new object that is a copy of the current instance.

DrawArrowButton(Graphics, Rectangle, FpScrollBarButton)

Draws the arrow button.

DrawCustomButton(Graphics, Rectangle, FpScrollBarButton)

Draws the custom button.

DrawHorizontalThumb(Graphics, Rectangle, FpScrollBarButton)

Draws the horizontal scroll box.

DrawHorizontalThumbGrip(Graphics, Rectangle, FpScrollBarButton)

Draws the horizontal scroll box grip.

DrawLeftHorizontalTrack(Graphics, Rectangle, FpScrollBarButton)

Draws the left horizontal track.

DrawLowerVerticalTrack(Graphics, Rectangle, FpScrollBarButton)

Draws the lower vertical track.

DrawRightHorizontalTrack(Graphics, Rectangle, FpScrollBarButton)

Draws the right horizontal track.

DrawUpperVerticalTrack(Graphics, Rectangle, FpScrollBarButton)

Draws the upper vertical track.

DrawVerticalThumb(Graphics, Rectangle, FpScrollBarButton)

Draws the vertical scroll box.

DrawVerticalThumbGrip(Graphics, Rectangle, FpScrollBarButton)

Draws the vertical scroll box grip.

Equals(object)

Determines whether the specified object is equal to the current object.

GetHashCode()

Serves as a hash function for a particular type. GetHashCode() is suitable for use in hashing algorithms and data structures like a hash table.

ToString()

Returns a string that represents the current object.