[]
• Optional
connect: IHook
<IConnectContext
>
• Optional
createRoom: IHook
<ICreateRoomContext
>
• Optional
destroyRoom: IHook
<IDestroyRoomContext
>
• Optional
disconnect: IHook
<IDisconnectContext
>
• Optional
enterRoom: IHook
<IEnterRoomContext
>
• Optional
leaveRoom: IHook
<ILeaveRoomContext
>
• Optional
message: IHook
<IMessageContext
>