CreateTexture Method
CreateTexture(int, int, int, int, Format, Pool, IntPtr)
HRESULT IDirect3DDevice9::CreateTexture([In] unsigned int Width,[In] unsigned int Height,[In] unsigned int Levels,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DTexture9** ppTexture,[In] void** pSharedHandle)
Declaration
public Texture CreateTexture(int width, int height, int levels, int usage, Format format, Pool pool, IntPtr sharedHandleRef)
Public Function CreateTexture(width As Integer, height As Integer, levels As Integer, usage As Integer, format As Format, pool As Pool, sharedHandleRef As IntPtr) As Texture
Parameters
Returns