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C1.Util.DX.Direct3D9.Device

Device Class

IDirect3DDevice9

Implements
Namespace: C1.Util.DX.Direct3D9
Assembly: C1.WPF.DX.4.6.2.dll
Syntax
[Guid("D0223B96-BF7A-43fd-92BD-A43B0D82B9EB")]
public class Device : ComObject, IDisposable, IUnknown

Constructors

Name Description
Device(IntPtr)

Initializes a new instance of the Device class.

Methods

Name Description
CreateTexture(int, int, int, int, Format, Pool, IntPtr)

HRESULT IDirect3DDevice9::CreateTexture([In] unsigned int Width,[In] unsigned int Height,[In] unsigned int Levels,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DTexture9** ppTexture,[In] void** pSharedHandle)

GetDirect3D()

HRESULT IDirect3DDevice9::GetDirect3D([Out] IDirect3D9** ppD3D9)

Operators

Name Description
explicit operator Device(IntPtr)

Performs an explicit conversion from IntPtr to Device.