[]
HRESULT IDirect3DDevice9::CreateTexture([In] unsigned int Width,[In] unsigned int Height,[In] unsigned int Levels,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DTexture9** ppTexture,[In] void** pSharedHandle)
public Texture CreateTexture(int width, int height, int levels, int usage, Format format, Pool pool, IntPtr sharedHandleRef)
Type | Name | Description |
---|---|---|
int | width | |
int | height | |
int | levels | |
int | usage | |
Format | format | |
Pool | pool | |
IntPtr | sharedHandleRef |
Type | Description |
---|---|
Texture |