Name | Description | |
---|---|---|
CustomEffectShadow Constructor |
The following tables list the members exposed by CustomEffectShadow.
Name | Description | |
---|---|---|
CustomEffectShadow Constructor |
Name | Description | |
---|---|---|
Callback | Gets the callback. (Inherited from C1.Util.DX.CppObjectShadow) | |
IsDisposed | Gets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase) | |
NativePointer | Get a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject) | |
Tag | Gets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.CppObjectShadow) | |
Initialize | Initializes the specified shadow instance from a vtbl and a callback. (Inherited from C1.Util.DX.CppObjectShadow) | |
ToIntPtr | Return a pointer to the unamanged version of this callback. |
Name | Description | |
---|---|---|
Finalize | Releases unmanaged resources and performs other cleanup operations before the C1.Util.DX.DisposeBase is reclaimed by garbage collection. (Inherited from C1.Util.DX.DisposeBase) | |
FromTemp | Overloaded. Initializes this instance with a pointer from a temporary object and set the pointer of the temporary object to IntPtr.Zero. (Inherited from C1.Util.DX.CppObject) | |
NativePointerUpdated | Method called when the NativePointer is updated. (Inherited from C1.Util.DX.CppObject) | |
NativePointerUpdating | Method called when NativePointer is going to be update. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
Disposed | Occurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase) | |
Disposing | Occurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase) |