Name | Description | |
---|---|---|
ComputeInformation Constructor | Initializes a new instance of the ComputeInformation class. |
The following tables list the members exposed by ComputeInformation.
Name | Description | |
---|---|---|
ComputeInformation Constructor | Initializes a new instance of the ComputeInformation class. |
Name | Description | |
---|---|---|
IsDisposed | Gets a value indicating whether this instance is disposed. (Inherited from C1.Util.DX.DisposeBase) | |
NativePointer | Get a pointer to the underlying Cpp Object (Inherited from C1.Util.DX.CppObject) | |
Tag | Gets or sets a custom user tag object to associate with this instance.. (Inherited from C1.Util.DX.CppObject) |
Name | Description | |
---|---|---|
Dispose | Overloaded. Clean up any resources being used. (Inherited from C1.Util.DX.ComObject) | |
QueryInterface | Overloaded. Query this instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceOrNull | Overloaded. Query instance for a particular COM GUID/interface support. (Inherited from C1.Util.DX.ComObject) | |
SetCached | void ID2D1RenderInfo::SetCached([In] BOOL isCached) (Inherited from C1.Util.DX.Direct2D.RenderInformation) | |
SetComputeShader | HRESULT ID2D1ComputeInfo::SetComputeShader([In] const GUID& shaderId) | |
SetComputeShaderConstantBuffer | HRESULT ID2D1ComputeInfo::SetComputeShaderConstantBuffer([In, Buffer] const void* buffer,[In] unsigned int bufferCount) | |
SetConstantBuffer | Overloaded. Sets the constant buffer data from a C1.Util.DX.DataStream. | |
SetInputDescription | HRESULT ID2D1RenderInfo::SetInputDescription([In] unsigned int inputIndex,[In] D2D1_INPUT_DESCRIPTION inputDescription) (Inherited from C1.Util.DX.Direct2D.RenderInformation) | |
SetInstructionCountHint | void ID2D1RenderInfo::SetInstructionCountHint([In] unsigned int instructionCount) (Inherited from C1.Util.DX.Direct2D.RenderInformation) | |
SetOutputBuffer | HRESULT ID2D1RenderInfo::SetOutputBuffer([In] D2D1_BUFFER_PRECISION bufferPrecision,[In] D2D1_CHANNEL_DEPTH channelDepth) (Inherited from C1.Util.DX.Direct2D.RenderInformation) | |
SetResourceTexture | HRESULT ID2D1ComputeInfo::SetResourceTexture([In] unsigned int textureIndex,[In] ID2D1ResourceTexture* resourceTexture) |
Name | Description | |
---|---|---|
Finalize | Releases unmanaged resources and performs other cleanup operations before the C1.Util.DX.DisposeBase is reclaimed by garbage collection. (Inherited from C1.Util.DX.DisposeBase) | |
FromTemp | Overloaded. Initializes this instance with a pointer from a temporary object and set the pointer of the temporary object to IntPtr.Zero. (Inherited from C1.Util.DX.CppObject) | |
NativePointerUpdated | Method called when the NativePointer is updated. (Inherited from C1.Util.DX.ComObject) | |
NativePointerUpdating | Method called when NativePointer is going to be update. (Inherited from C1.Util.DX.ComObject) | |
QueryInterfaceFrom<T> | Query Interface for a particular interface support and attach to the given instance. (Inherited from C1.Util.DX.ComObject) |
Name | Description | |
---|---|---|
Disposed | Occurs when this instance is fully disposed. (Inherited from C1.Util.DX.DisposeBase) | |
Disposing | Occurs when this instance is starting to be disposed. (Inherited from C1.Util.DX.DisposeBase) |
Explicit Type Conversion | Performs an explicit conversion from System.IntPtr to ComputeInformation. |