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There may be instances where you want to use your own custom version of the built-in C1Editor dialog boxes. This can easily be done with the CustomDialogs property.
First implement the custom dialog box and make sure it supports the appropriate interface, IFindReplaceDialog for a custom Find and Replace dialog box, for example.
In this example, we'll assume you have created three custom dialog boxes: BookmarkDialog, FindReplaceDialog, and FormattingDialog.
Add the following code to your project to set the CustomDialogs property.
To write code in C#
private void InitCustomDialogs()
{
editor.CustomDialogs.BookmarkDialog = new BookmarkEditorForm();
editor.CustomDialogs.FindReplaceDialog = new FindReplaceForm();
editor.CustomDialogs.FormattingDialog = new FormattingForm();
}
Then you can use the ShowDialog method to open each new dialog box. In this example, we have a toolStrip with three buttons that, when clicked, open the custom dialog boxes.
To write code in C#
private void toolStrip1_ItemClicked(object sender, ToolStripItemClickedEventArgs e)
{
// opens the Bookmark dialog box
if (e.ClickedItem == buttonBookmark)
editor.ShowDialog(C1.Win.Editor.DialogType.Bookmark);
// opens the Find dialog box
else if (e.ClickedItem == buttonFind)
editor.ShowDialog(C1.Win.Editor.DialogType.Find);
// opens the Formatting dialog box
else if (e.ClickedItem == buttonFormatting)
editor.ShowDialog(C1.Win.Editor.DialogType.Format);
}
For a detailed example on creating and using custom dialog boxes, see the Custom Dialogs sample installed with the product.