OAuth is an open-standard authorization protocol that creates a platform for unlinked servers and services to allow authenticated access to data sources without sharing private credentials. OAuth is used in a wide variety of applications for user authentication. For more information on OAuth and types of credentials, refer to the OAuth Authorization topic.
To connect to a CSV server that requires OAuth authentication, provide the following properties:
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//CSV server protected by OAuth 2.0 authentication const string TokenEndpoint = @"http://****/****/****"; const string URI = @http://****/****/****; const string ClientId = @"yourid"; const string ClientSecret = @"yoursecretcode"; const string Scope = @"yourscope"; const string Username = @"yourusername"; const string Password = @"yourpassword"; |
In the following code, the OAuthClientId, OAuthClientSecret, and other attributes are set to fetch the data using properties of the C1CSVConnection class.
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static string connectionStringForOAuth = @$OAuth Token Endpoint={TokenEndpoint}; Uri={URI}; OAuth Client Id={ClientId}; OAuth Client Secret={ClientSecret}; OAuth Scope={Scope}; Username={Username}; Password={Password}; static void SelectDocumentWithOAuth() { Console.WriteLine("Query all Books via OAuth..."); using (var con = new C1CSVConnection(connectionStringForOAuth)) { con.Open(); var table = con.GetSchema("columns", new string[] { "value" }); ShowDataTable(table); var cmd = con.CreateCommand(); cmd.CommandText = "Select * From value"; var reader = cmd.ExecuteReader(); } } static void ShowDataTable(DataTable table, int length = 25) { foreach (DataColumn col in table.Columns) { Console.Write("{0,-" + length + "}", col.ColumnName); } Console.WriteLine(); foreach (DataRow row in table.Rows) { foreach (DataColumn col in table.Columns) { if (col.DataType.Equals(typeof(DateTime))) Console.Write("{0,-" + length + ":d}", row[col]); else if (col.DataType.Equals(typeof(decimal))) Console.Write("{0,-" + length + ":C}", row[col]); else Console.Write("{0,-" + length + "}", row[col]); } Console.WriteLine(); } } |