[]
        
(Showing Draft Content)

CSJ2K.j2k.quantization.quantizer.StdQuantizer.getNextCodeBlock

getNextCodeBlock Method

getNextCodeBlock(int, CBlkWTData)

Returns the next code-block in the current tile for the specified component, as a copy (see below). The order in which code-blocks are returned is not specified. However each code-block is returned only once and all code-blocks will be returned if the method is called 'N' times, where 'N' is the number of code-blocks in the tile. After all the code-blocks have been returned for the current tile calls to this method will return 'null'.

       <p>When changing the current tile (through 'setTile()' or 'nextTile()')
       this method will always return the first code-block, as if this method
       was never called before for the new current tile.</p><p>The data returned by this method is always a copy of the
       data. Therfore it can be modified "in place" without any problems after
       being returned. The 'offset' of the returned data is 0, and the 'scanw'
       is the same as the code-block width. See the 'CBlkWTData' class.</p><p>The 'ulx' and 'uly' members of the returned 'CBlkWTData' object
       contain the coordinates of the top-left corner of the block, with
       respect to the tile, not the subband.</p>
Declaration
public override CBlkWTData getNextCodeBlock(int c, CBlkWTData cblk)
Parameters
Type Name Description
int c

The component for which to return the next code-block.

CBlkWTData cblk

If non-null this object will be used to return the new code-block. If null a new one will be allocated and returned. If the "data" array of the object is non-null it will be reused, if possible, to return the data.

Returns
Type Description
CBlkWTData

The next code-block in the current tile for component 'n', or null if all code-blocks for the current tile have been returned.

Overrides
See Also