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Returns the overall height of the current tile in pixels, for the given resolution level. This is the tile's height without accounting for any component subsampling.
<p>Note: Tile resolution level indexes may be different from
tile-component resolution index. They are indeed indexed starting from
the lowest number of decomposition levels of each component of the
tile.</p><p>For an image (1 tile) with 2 components (component 0 having 2
decomposition levels and component 1 having 3 decomposition levels),
the first (tile-)component has 3 resolution levels and the second one
has 4 resolution levels, whereas the tile has only 3 resolution levels
available.</p>
public virtual int getTileHeight(int rl)
Type | Name | Description |
---|---|---|
int | rl | The (tile) resolution level. |
Type | Description |
---|---|
int | The total current tile's height in pixels. |