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Represents a paragraph in a C1PrintDocument. Paragraphs can contain inline text and images, possibly rendered using different styles. The content of a paragraph is accessible via the Content property.
public class RenderParagraph : RenderTextBase, IStyleOwner, IDocumentLocation
| Name | Description |
|---|---|
| RenderParagraph() | Initializes a new instance of the RenderParagraph class. |
| RenderParagraph(AlignHorzEnum) | Initializes a new instance of the RenderParagraph class, specifying the horizontal alignment. |
| RenderParagraph(Style) | Initializes a new instance of the RenderParagraph class, specifying a Style to use. |
| RenderParagraph(Font) | Initializes a new instance of the RenderParagraph class, specifying a Font to use. |
| RenderParagraph(Font, AlignHorzEnum) | Initializes a new instance of the RenderParagraph class, specifying the default font and horizontal alignment. |
| RenderParagraph(Font, Color) | Initializes a new instance of the RenderParagraph class, specifying the default font and text color. |
| RenderParagraph(Font, Color, AlignHorzEnum) | Initializes a new instance of the RenderParagraph class, specifying the default font, text color and horizontal alignment. |
| Name | Description |
|---|---|
| Content | Gets the ParagraphObjectCollection representing the content (text and images) of the current paragraph. |
| HasContent | Gets a value indicating whether the Content collection has been initialized and contains one or more elements. |
| HasText | Gets a value indicating whether the Content collection has been initialized and contains one or more elements. This property is an alias for the HasContent property. |
| Text | Gets or sets the text of the current paragraph. |
| TextLength | Gets the count of characters in the current paragraph. Each non-text object (such as ParagraphImage) counts as one character. |
| Name | Description |
|---|---|
| AssignFrom(RenderObject, bool, bool, bool, bool, bool, bool) | Assigns (copies) properties from another RenderObject to the current object.
Calls the base AssignFrom(RenderObject, bool, bool, bool, bool, bool, bool) method.
If |
| CreateSame() | Creates new empty RenderParagraph object linked with same C1PrintDocument as current object. |