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C1.C1Preview.RenderInputText

RenderInputText Class

Represents a Preview Forms textbox in a C1PrintDocument. When the document is shown by a supporting viewer (e.g. C1.Win.C1Preview.C1PrintPreviewControl), produces an active textbox control.

Inheritance
RenderInputText
Namespace: C1.C1Preview
Assembly: C1.PrintDocument.8.dll
Syntax
public class RenderInputText : RenderInputBase, IStyleOwner, IDocumentLocation

Constructors

Name Description
RenderInputText()

Initializes a new instance of the RenderInputText class.

RenderInputText(string)

Initializes a new instance of the RenderInputText class, assigning the Text property.

Properties

Name Description
AcceptsReturn

Obsolete. Not supported.

BorderVisible

Gets or sets a value indicating whether to draw borders around the current input control.

PasswordChar

Gets or sets the char used to hide real characters when entering passwords. The default value of this property is '\0', which disables hiding.

Text

Gets or sets the text shown in the textbox.

Methods

Name Description
AssignFrom(RenderObject, bool, bool, bool, bool, bool, bool)

Assigns (copies) properties from another RenderObject to the current object. Calls the base AssignFrom(RenderObject, bool, bool, bool, bool, bool, bool) method. If source is a RenderInputText, also copies RenderInputText-specific properties.

CreateSame()

Creates new empty RenderInputText object linked with same C1PrintDocument as current object.

GetAutoSize(IScriptContext, ref int, ref int)

Returns the preffered size of the control in pixels.

GetControlType()

For internal use.

GetDefaultCursor()

For internal use.

GetValue()

For internal use.

InitControl(Control, IScriptContext)

For internal use.

IsResetSelectionNeeded()

For internal use.

SetValue(object)

For internal use.

See Also