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Applies a clockwise rotation to this Matrix object around the point specified in the point parameter, and by prepending the rotation
public void RotateAt(Coordinate point, float angle)
Type | Name | Description |
---|---|---|
Coordinate | point | A Coordinate class that represents the center of the rotation. |
float | angle | The angle (extent) of the rotation. |
Applies a clockwise rotation to this Matrix object around the point specified in the point parameter, and by prepending the rotation
public void RotateAt(Coordinate point, float angle, TransformOrder order)
Type | Name | Description |
---|---|---|
Coordinate | point | A Coordinate class that represents the center of the rotation. |
float | angle | The angle (extent) of the rotation. |
TransformOrder | order | A TransformOrder enumeration that specifies the order (append or prepend) in which the rotation is applied to this Matrix object. |