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Represent a texture brush be used to fill with texture
public sealed class TextureBrush : Brush, IDisposable, ICloneable
Name | Description |
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TextureBrush(Bitmap) | Initialize a new istance of TextureBrush |
Name | Description |
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Clone() | Creates an exact copy if this TextureBrush object. |
Dispose(bool) | Releases the unmanaged resources used by the GdiObject and optionally releases the managed resources. |