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Called before rendering node.
void OnNodeRendering(IRenderEngine engine, object item, double x, double y, double width, double height, int depth, bool isTitle)
Type | Name | Description |
---|---|---|
IRenderEngine | engine | Render engine IRenderEngine object. |
object | item | The data object that corresponds to the closest data point. |
double | x | The top left X coordinate of the node rectangle. |
double | y | The top let Y coordinate of the node rectangle. |
double | width | The width of the node rectangle. |
double | height | The height of the node rectangle. |
int | depth | The depth of the node. |
bool | isTitle | Determines if the node is a title node or not. |