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void ID3D11DeviceContext::DrawIndexed([In] unsigned int IndexCount,[In] unsigned int StartIndexLocation,[In] int BaseVertexLocation)
public void DrawIndexed(int indexCount, int startIndexLocation, int baseVertexLocation)
Public Sub DrawIndexed(indexCount As Integer, startIndexLocation As Integer, baseVertexLocation As Integer)
| Type | Name | Description |
|---|---|---|
| int | indexCount | |
| int | startIndexLocation | |
| int | baseVertexLocation |