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The text analyzer calls back to this to report the actual orientation of each character for shaping and drawing.
int SetGlyphOrientation(int textPosition, int textLength, GlyphOrientationAngle glyphOrientationAngle, byte adjustedBidiLevel, Bool isSideways, Bool isRightToLeft)
Type | Name | Description |
---|---|---|
int | textPosition | |
int | textLength | |
GlyphOrientationAngle | glyphOrientationAngle | |
byte | adjustedBidiLevel | |
Bool | isSideways | |
Bool | isRightToLeft |
Type | Description |
---|---|
int |