[]
Called after symbol was rendered.
protected override void OnSymbolRendered(IRenderEngine engine, int i, double x, double y)
Protected Overrides Sub OnSymbolRendered(engine As IRenderEngine, i As Integer, x As Double, y As Double)
| Type | Name | Description |
|---|---|---|
| IRenderEngine | engine | |
| int | i | |
| double | x | |
| double | y |