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Saving a Skin

You can save the skin to a file or a stream.

If you do not specify a path, the file is saved in the Visual Studio project bin folder in a Debug subfolder. If you specify a path that includes a folder that does not exist, an error message appears during code compile.

Use the Save methods in the SheetSkin or SpreadSkin class.

Using Code

Use the Save(SheetSkin,String) method in the SheetSkin class for saving to a file; use the Save(SheetSkin,Stream) method for saving to a stream.

Example

This example code saves a skin to a file.

// define a skin and save it
FarPoint.Win.Spread.SheetSkin sk = new FarPoint.Win.Spread.SheetSkin("BlueSkin", Color.White, Color.DarkGray, Color.Black, Color.Blue, FarPoint.Win.Spread.GridLines.Both, Color.Blue, Color.Red, Color.White, Color.Black, Color.LightGray, Color.Gray, false, false, true, true, true);
FarPoint.Win.Spread.SheetSkin.Save(sk,"C:\\BlueSkinTemplate.skn");
// FarPoint.Win.Spread.SpreadSkin.Save for a SpreadSkin
' define a skin and save it
Dim sk As New FarPoint.Win.Spread.SheetSkin("BlueSkin", Color.White, Color.DarkGray, Color.Black, Color.Blue, FarPoint.Win.Spread.GridLines.Both, Color.Blue, Color.Red, Color.White, Color.Black, Color.LightGray, Color.Gray, False, False, True, True, True)
FarPoint.Win.Spread.SheetSkin.Save(sk,"C:\BlueSkinTemplate.skn")
' FarPoint.Win.Spread.SpreadSkin.Save for a SpreadSkin

See Also

Customizing the Overall Component Appearance

Loading a Skin