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Changing the Default Keyboard Map

The default input map defines the behavior of the component for end user interaction with the keyboard. For example, by default, when the end user presses the Enter key in an active cell, the edit mode turns on for that cell. You can change this default behavior, by changing the default input map.

Using Code

  1. Create an InputMap object.

  2. Use the GetInputMap method.

Example

This example changes the behavior so that pressing the Enter key moves the active cell to the next row.

private void Form1_Load(object sender, System.EventArgs e)
{
   FarPoint.Win.Spread.InputMap im = new FarPoint.Win.Spread.InputMap();
   
   // Define the operation of pressing Enter key in cells not being edited as "Move to the next row".
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenFocused);
   im.Put(new FarPoint.Win.Spread.Keystroke(Keys.Enter, Keys.None), FarPoint.Win.Spread.SpreadActions.MoveToNextRow);
   
   // Define the operation of pressing Enter key in cells being edited as "Move to the next row".
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused);
   im.Put(new FarPoint.Win.Spread.Keystroke(Keys.Enter, Keys.None), FarPoint.Win.Spread.SpreadActions.MoveToNextRow);
}
Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
   Dim im As New FarPoint.Win.Spread.InputMap
   
   ' Define the operation of pressing Enter key in cells not being edited as "Move to the next row".
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenFocused)
   im.Put(New FarPoint.Win.Spread.Keystroke(Keys.Enter, Keys.None), FarPoint.Win.Spread.SpreadActions.MoveToNextRow)
   
   ' Define the operation of pressing Enter key in cells being edited as "Move to the next row".
im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.Enter, Keys.None), FarPoint.Win.Spread.SpreadActions.MoveToNextRow)
End Sub

Example

This example deactivates the F2 key.

private void Form1_Load(object sender, System.EventArgs e)
{
   FarPoint.Win.Spread.InputMap im = new FarPoint.Win.Spread.InputMap();
   
   // Deactivate F2 key in cells not being edited.
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenFocused);
   im.Put(new FarPoint.Win.Spread.Keystroke(Keys.F2, Keys.None), FarPoint.Win.Spread.SpreadActions.None);
   
   // Deactivate F2 key in cells being edited.
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused);
im.Put(new FarPoint.Win.Spread.Keystroke(Keys.F2, Keys.None), FarPoint.Win.Spread.SpreadActions.None);
}
Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
   Dim im As New FarPoint.Win.Spread.InputMap
   ' Deactivate F2 key in cells not being edited.
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenFocused)
   im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F2, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
   ' Deactivate F2 key in cells being edited.
   im = fpSpread1.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused)
   im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F2, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
End Sub

See Also

Keyboard Interaction

Underlying Keystroke Processing

Factors of Keyboard Map Usage

Default Keyboard Navigation

Default Keyboard Maps

Deactivating the Default Keyboard Map

Using Input Maps with Action Maps

Customizing the Input Maps

Changing an Input Map for a Child View

Saving and Loading Map Files

Using the Excel Compatibility Input Maps