CreateClassInstance Method
CreateClassInstance(string, int, int, int, int)
HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance)
Declaration
public ClassInstance CreateClassInstance(string classTypeNameRef, int constantBufferOffset, int constantVectorOffset, int textureOffset, int samplerOffset)
Public Function CreateClassInstance(classTypeNameRef As String, constantBufferOffset As Integer, constantVectorOffset As Integer, textureOffset As Integer, samplerOffset As Integer) As ClassInstance
Parameters
| Type |
Name |
Description |
| string |
classTypeNameRef |
|
| int |
constantBufferOffset |
|
| int |
constantVectorOffset |
|
| int |
textureOffset |
|
| int |
samplerOffset |
|
Returns