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This interface defines how a forward or inverse wavelet transform should present itself. As specified in the ImgData interface, from which this class inherits, all operations are confined to the current tile, and all coordinates are relative to it.
<p>The definition of the methods in this interface allows for different
types of implementation, reversibility and levels of decompositions for
each component and each tile. An implementation of this interface does not
need to support all this flexibility (e.g., it may provide the same
implementation type and decomposition levels for all tiles and
components).</p>
public struct WaveletTransform_Fields
Name | Description |
---|---|
WT_IMPL_FULL | ID for full-page based implementations of wavelet transforms. Full-page based implementations should be avoided since they require large amounts of memory. |
WT_IMPL_LINE | ID for line based implementations of wavelet transforms. |