HRESULT IDWriteFactory2::TranslateColorGlyphRun(FLOAT baselineOriginX, FLOAT baselineOriginY, [in] DWRITE_GLYPH_RUN* glyphRun, [in, optional] DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription, DWRITE_MEASURING_MODE measuringMode, [in, optional] DWRITE_MATRIX* worldToDeviceTransform, UINT32 colorPaletteIndex, [out] IDWriteColorGlyphRunEnumerator** colorLayers)
public ColorGlyphRunEnumerator TranslateColorGlyphRun(float baselineOriginX, float baselineOriginY, GlyphRun glyphRun, GlyphRunDescription glyphRunDescription, MeasuringMode measuringMode, Matrix3x2? transform, int colorPaletteIndex)