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HRESULT ID3D11Device1::CreateBlendState1([In] const D3D11_BLEND_DESC1* pBlendStateDesc,[Out, Fast] ID3D11BlendState1** ppBlendState)
public BlendState1 CreateBlendState1(ref BlendStateDescription1 blendStateDescRef)
| Type | Name | Description |
|---|---|---|
| BlendStateDescription1 | blendStateDescRef |
| Type | Description |
|---|---|
| BlendState1 |