[]
Gets the shader resources used by the shader stage.
public ShaderResourceView[] GetShaderResources(int startSlot, int count)
| Type | Name | Description |
|---|---|---|
| int | startSlot | Index into the device's zero-based array from which to begin retrieving shader resources. |
| int | count | Number of resources to retrieve. |
| Type | Description |
|---|---|
| ShaderResourceView[] | An array of shader resources. |