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ID2D1ComputeTransform
[Guid("0d85573c-01e3-4f7d-bfd9-0d60608bf3c3")]
[Shadow(typeof(ComputeTransformShadow))]
public interface ComputeTransform : Transform, TransformNode, ICallbackable, IDisposable
| Name | Description |
|---|---|
| CalculateThreadgroups(RectL, out int, out int, out int) | Allows a compute-shader–based transform to select the number of thread groups to execute based on the number of output pixels it needs to fill. |
| SetComputeInfo(ComputeInformation) | Sets the render information used to specify the compute shader pass. |