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A delegate that handles events that occur when the rendering frame rate for an animation falls below a minimum desirable frame rate.
public delegate void Timer.RenderingTooSlowDelegate(int framesPerSecond)
| Type | Name | Description |
|---|---|---|
| int | framesPerSecond | The current frame rate, in frames per second. |
| Name | Description |
|---|---|
| RenderingTooSlowDelegate(object, IntPtr) |
| Name | Description |
|---|---|
| BeginInvoke(int, AsyncCallback, object) | |
| EndInvoke(IAsyncResult) | |
| Invoke(int) |