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Represents an icon created from an image.
public class C1BitmapIcon : C1Icon, INotifyPropertyChanged, ICloneable
The file that you use should be a solid image on a transparent background. The bitmap image is expected to be a true bitmap that has transparent pixels and non-transparent pixels. The recommended format is PNG. Other file-format image sources will load but result in a solid block of the foreground color. Caution: Resizing bitmaps at runtime might hurt application performance and result in blurry images. Consider using fixed-size images where possible.
Name | Description |
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C1BitmapIcon() | Initializes a new instance of the C1BitmapIcon class. |
C1BitmapIcon(string) | Initializes a new instance of the C1BitmapIcon class. |
C1BitmapIcon(string, Size, Color, Image) | Initializes a new instance of the C1BitmapIcon class with specified key, size and color. |
C1BitmapIcon(string, Size, Color, object, int) | Initializes a new instance of the C1BitmapIcon class with specified key, size and color. |
Name | Description |
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ImageIndex | Gets or sets the index of the small image in the SmallImageList. |
ImageKey | Gets or sets the key of the small image in the SmallImageList. |
ImageList | Gets or sets the object that contains the images to display. |
ShowAsMonochrome | Gets or sets a value that indicates whether the bitmap is shown in a single color. |
Source | Gets or sets the image source. |
Stretch | Gets or sets a Stretch enumeration value that describes how the shape fills its allocated space. |
Name | Description |
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Clone() | Creates a new object that is a copy of the current instance. |
Equals(object) | Indicates whether the specified object is a C1BitmapIcon and has the same property values as this icon object. |
GetHashCode() | |
ReadXml(XmlNode) | |
WriteXml(XmlWriter) |